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The studio responsible for Tribes: Ascend and Smite needs an experienced character rigger to take a senior position at Hi-Rez Studios' Alpharetta, Georgia HQ and work on their new project.
December 15, 2015
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Location: Alpharetta, GA
Hi-Rez Studios is hiring an experienced Senior Character Rigger to work at our studio in Alpharetta, Georgia.
At Hi-Rez, you will have an opportunity to be part of an innovative environment that embraces new and different ideas. We are a passionate and enthusiastic bunch who love video games. We have incredibly talented individuals who are empowered to create, & challenged to learn. All of this means more opportunities for you to unleash your ingenuity, energy, collaboration, and dedication.
Come join the creator of the critically acclaimed SMITE, Tribes: Ascend, and Global Agenda as we embark on exciting new online game projects.
What our Character Riggers do:
Work closely with modeling and animation teams to create optimized rigs that fully address the needs of the character’s functionality.
Weight characters in an efficient manner while maintaining a high degree of visual and deformation fidelity.
Create tools that streamline the character creation workflow throughout the entire pipeline.
Maintain character hierarchical standards and protocols.
Ability to troubleshoot pre-existing character rig setups / scripts.
Who we are looking for:
Advanced knowledge of 3ds Max.
Past experience with various rig setups, including bipedal, quadruped, and complex robotic / mechanical characters.
Strong understanding of MAXScript, scripted controllers and expressions.
In-depth knowledge of FK/IK systems.
Ability to work collaboratively and communicate with multiple teams.
Ability to thrive in a fast-paced environment.
3-5 years experience with character rigging / skinning in a production environment.
Even better candidates:
Unreal 3 Engine experience
Previous experience leading a small team of riggers.
Interested? Get started here. Are you a recruiter looking for talent? Post jobs here.
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