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Outer Wilds and Disco Elysium win big at BAFTA Games Awards

Indie darlings Outer Wilds and Disco Elysium were the big winners at the British Academy Games last night.

Chris Kerr, News Editor

April 3, 2020

1 Min Read
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Indie darlings Outer Wilds and Disco Elysium were the big winners at the British Academy Games last night, which was a digital-only affair as a result of the COVID-19 pandemic. 

Mobius Digital's looping sci-fi adventure Outer Wilds was handed the coveted Best Game prize along with the Original Property and Game Design awards. 

ZA/UM's open-world detective RPG Disco Elysium scooped up the awards for Debut Game, Narrative, and Music.

Other notable victors included Untitled Goose Game, which honked its way to victory in the Family Game category, and British Game award winner Observation

Luigi's Mansion 3 triumphed in the newly introduced Animation category, while Sayonara Wild Hearts grabbed the Artistic Achievement prize. 

You can find a select list of winners below, or head on over to the BAFTA Games website for the full rundown. 

BAFTA Games Awards 2020 Winners

  • Best Game -- Outer Wilds (Mobius Digital/Annapurna Interactive)

  • Debut Game  -- Disco Elysium (ZA/UM) 

  • Family Game -- Untitled Goose Game (House House/Panic)

  • Game Design -- Outer Wilds (Mobius Digital/Annapurna Interactive)

  • Multiplayer -- Apex Legends (Respawn/EA)

  • Music -- Disco Elysium (ZA/UM)

  • Narrative -- Disco Elysium (ZA/UM)

  • Original Property -- Outer Wilds (Mobius Digital/Annapurna Interactive)

  • Technical Achievement -- Death Stranding (Kojima Productions/SIE Europe)

  • EE Mobile Game of the Year -- Call of Duty: Mobile (Timi Studios/Activision)

  • Audio Achievement -- APE OUT (Gabe Cuzzillo, Matt Boch, Bennett Foddy/ Devolver Digital)

About the Author

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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