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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Finnish casual games startup Seriously has launched its first game and completed a second round of fundraising from extant investors that brings its total to $10 million as it moves to expand.
Four months after confirming it had raised $5 million in investments, Finnish mobile game studio Seriously has launched its first game and completed a second round of fundraising from extant investors that brings its total to $10 million. A portion of that freshly-raised $5 million is expected to go towards expanding the company, which has grown to a headcount of 13 people after being founded back in August 2013 by Remedy and Rovio expats. They aren't the only folks making moves in the Finnish game industry, either; Helsinki-based Next Games recently acquired long-time collaborator Helsinki GameWorks after securing millions in funding earlier this year. Seriously launched its inaugural free-to-play mobile game Best Fiends (pictured) last month and within two weeks reportedly netted 1.5 million downloads, the lion's share of which -- according to a Re/code report -- came from China, despite Seriously doing zero marketing in the region.
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