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Games on Kickstarter rebound in 2015, at least in terms of revenueGames on Kickstarter rebound in 2015, at least in terms of revenue

An analysis reveals that massive gains were made after a disappointing 2014 -- but that the total number of projects hasn't gone upward as much as the money has.

Christian Nutt, Contributor

December 16, 2015

1 Min Read
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In a new analysis posted on GamesIndustry.biz, consultant Thomas Bidaux notes that Kickstarter funding for games bounced back from a crash last year -- at least in terms of revenue. 

According to his numbers, games projects pulled in $48.2 million in 2013, before falling to $20.1 million in 2014 and rising, this year, to $41.6 million.

However, this gain is, in part, because of record-breaking projects like Bloodstained and Shenmue 3. The total number of funded projects (at least through mid-December, where we are now) is lower than either prior year. 

The full analysis also contains some good insights into non-Kickstarter crowdfunding projects like Psychonauts 2 (which is currently running on Fig) and Indivisible (which is in the process of collecting post-campaign "InDemand" crowdfunding on Indiegogo.) 

Bidaux has also written a series on best practices for crowdfunding which is available on Gamasutra blogs in two parts: Part 1, Part 2. Expect more of his insights into the state of the crowdfunding market here in the not-too-distant future.

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