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Threshold's closure comes a month before it was set to officially reveal itself, and whatever it was working on, to the world.
Update (2/9/24): In a statement on Twitter, Threshold Games confirmed its closure, saying its end was brought on by "extenuating circumstances."
The studio was working on its debut game before closing, and apologized for not getting to "fully realize [our] vision." It also posted each staffer's information to help them find new work.
"We're deeply grateful to our team's passion, talent, and dedication," Threshold concluded. "We wish them the very best in what comes next."
Original story: Queer indie developer Threshold Games will officially close later this week on February 9. It's the newest indie studio after Threaks in January to shut down, and February's first overall.
As revealed by lead producer Astra Ebonwing, the studio was in the midst of officially revealing itself. Its grand debut to the press was previously set for March.
"Our team is extremely saddened by this very sudden and very unexpected turn of events," wrote Ebonwing. "Myself and the rest of the group are now looking for jobs."
Threshold was founded in 2021 by June Saphry, who led it with creative co-lead Jessica Bean. Its 12-person team featured veterans from Sucker Punch, WB Games, and animation studio WonderStorm.
The studio was fully remote and "supported genuine work-life balance for all [staff]." Its overall goal was making games that "inspire players to build more just, sustainable futures."
"While this door has sadly closed, we look forward to the many doors that shall open in the future," concluded Ebonwing.
Just yesterday, layoffs reportedly hit Crop Circle Games. Like Threshold, the indie studio is working on its debut project, whose status is presently unclear after these reductions.
Update: Along with Threshold's official statement, this post has been updated to change the developer's start date and its teams previous work experience.
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