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Todo list Respawn fix, Character Selection, and Inventory
TODO:
Fix Respawn. <-- has to be done this weekend!
Quest Dialog, and globals for keeping track of quest progress.
Create a character selection option.
Use a new, blank scene, seperate from the main project to experiment with this.
The following will be in Pseudo Code, will have to look up the exact syntax in the reference manual.
First create two prefabs to represent the character in scene.
Second create a script and attach it to menu buttons, or getInputKey(1 or 2) to instantiate the player prefab into the scene.
I really want to start work on inventory.
I was looking here for a guide to get started. http://unity3d.com/support/documentation/Manual/Instantiating%20Prefabs.html
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