Sponsored By

MultiVersus returns with over 114K concurrent players at launch

WB's IP fighter came back with Steam player numbers not too far behind the peak of its open beta back in 2022.

Justin Carter, Contributing Editor

May 29, 2024

1 Min Read
Key art for the newly relaunched MultiVersus.
Image via Player First Games/WB Games.

The newly relaunched IP fighter MultiVersus has arrived on Steam with a softer launch compared to its 2022 beta. Per SteamDB, it opened with 114,515 concurrent players, down 25.4 percent from its peak of 153,433 players two years ago.

Before being delisted in the summer of 2023, MultiVersus was the talk of the town. Its beta garnered 20 million players across all systems within a month and was briefly the most-played Steam Deck game at the time.

Player First Games took it offline to rework the progression system and release cadence for new fighters. The new version, developed in Unreal Engine 5, comes with a PvE mode and new fighters like Jason Voorhees and The Matrix's Agent Smith.

MultiVersus is prepared to continue the fight

Currently, neither Player First or WB Games have said anything about its numbers across all systems. In the past, WB Interactive president David Haddad called MultiVersus "an important critical step" into free-to-play games.

Despite the sizable numbers, its recent Steam reviews have been "Mixed": criticism has been aimed at the game's slowness, along with its monetization systems, particularly as it relates to unlocking more fighters.

When MultiVersus was in beta, director Tony Hyunh indicated WB Games would actively ensure it had a long life. But that was well before WB was willing to decry games like Suicide Squad, which it previously touted as part of a big live-service push.

About the Author(s)

Justin Carter

Contributing Editor, GameDeveloper.com

A Kansas City, MO native, Justin Carter has written for numerous sites including IGN, Polygon, and SyFy Wire. In addition to Game Developer, his writing can be found at io9 over on Gizmodo. Don't ask him about how much gum he's had, because the answer will be more than he's willing to admit.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like