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Nintendo is wiping out the Miiverse in November

The weird and wonderful platform launched five years ago, and let players share written or hand-drawn messages and game tips across the Wii U and 3DS.

Chris Kerr, News Editor

August 29, 2017

1 Min Read
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In something of the end of an era, Nintendo will be closing down its Miiverse social network on November 8, 2017, at 7:00 am CET. 

The weird and wonderful platform launched five years ago, and let players share written or hand-drawn messages and game tips across the Wii U and 3DS -- resulting in some predictably bizarre interactions.

With the launch of the Switch, Nintendo is understandably shifting its focus towards the handheld hybrid, which has already sold close to 5 million units worldwide.

Communication issues aside, the closure presents another set of problems. You see, the Miiverse also served as the foundation for a number of game features present in Wii U and 3DS titles.

That means Nintendo isn't just pulling the plug on a social network: it's starting a chain reaction that'll result in the removal of notable game features.

For instance, anyone still playing Super Mario Maker on the Wii U won't be able to comment on other player's creations (though they'll still be able to access the levels themselves), while Splatoon won't display Miiverse drawings in game menus or battle stages. 

It also means the Wii U's 'WaraWara Plaza' home screen, which is currently populated by Miiverse drawings and messages, will lose one of its most charming features. 

A detailed list of those game features set to be affected by the closure has been picked up by GoNintendo, and it'll be a nervous read for anyone still using the Wii U. 

Thankfully, there is a silver lining of sorts, and anyone who's become particularly enamored with the service will be able to download their entire Miiverse post history before Nintendo winds it up for good. 

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About the Author

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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