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Raid: Shadow Legends dev Plarium acquired by Modern Times Group

MTG spent $620 million to buy Plarium and 'significantly accelerate our ambition to build a strong ecosystem that can support gaming companies.'

Justin Carter, Contributing Editor

November 12, 2024

1 Min Read
Characters in 2018's Raid: Shadow Legends.
Image via Plarium.

At a Glance

  • For the second time in its 15-year life, Plarium has a new parent company and 'multiple avenues to deliver synergies.'

Modern Times Group (MTG) has bought Raid: Shadow Legends creator Plarium for a meaty $620 million.

That purchase, according to MTG's announcement, equates to almost an entire year of revenue for Plarium. Between September 2023 to September 2024, the Israeli studio generated $613 million in revenue, up 1.2 percent from the 2022-2023 fiscal year. In that same 12-month period, Raid grew by 2.3 percent from the previous year.

Plarium was first picked up by Australian casino company Aristocrat in 2017, a year prior to Raid's launch. Like MTG, Aristocraft bought the studio for a hefty sum (back then, $500 million). In the years since, Raid has become one of the biggest (and most-aggressively marketed) mobile games, and Plarium has released fellow phone titles Undersea: Solitaire Tripleaks and Mech Arena: Robot Showdown.

Prior to this acquisition, Aristocrat sold off Rumble Games—then a subsidiary of Plarium—to blockchain company Forte Labs in 2023. Rumble was closed down this past July.

MTG's plans for Plarium

For MTG, the acquisition offers "multiple avenues to deliver synergies" and a way to "substantially improve" its cash flow generation. It also expressed interest in Plarium's technology and expertise in live-ops, marketing, and monetization "to drive commercial synergies and further improve the group’s performance over the long term."

"The acquisition of Plarium enables us to significantly accelerate our ambition to build a strong ecosystem that can support gaming companies," said games EVP Arnd Benninghoff. "We are delighted to welcome Plarium into our Gaming Village, where their world-leading evergreen games can continue to shine."

Plarium, for its part, has not yet commented on its new boss, or how it will affect development for Raid or any of its other games.

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About the Author

Justin Carter

Contributing Editor, GameDeveloper.com

A Kansas City, MO native, Justin Carter has written for numerous sites including IGN, Polygon, and SyFy Wire. In addition to Game Developer, his writing can be found at io9 over on Gizmodo. Don't ask him about how much gum he's had, because the answer will be more than he's willing to admit.

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