Sponsored By

Report: 50 laid off as Gree shutters Melbourne studio

Mobile and social game powerhouse Gree International Entertainment has laid off 50 at its Melbourne office, effectively shuttering the studio.

Chris Kerr, News Editor

July 7, 2017

1 Min Read
Game Developer logo in a gray background | Game Developer

Mobile and social game powerhouse Gree International Entertainment has laid off 50 at its Melbourne office. 

As reported by Kotaku, that means the studio - formerly known at Australian mobile developer, Twiitch - has effectively been shut down. 

Gree International Entertainment is the overseas division of the Japanese publisher, and is the developer behind titles like Modern War, Knights and Dragons, and Crime City

Gree Melbourne worked on all three of those games, and had been a very active part of the Australian dev scene until very recently. 

It's unclear why the studio has been shuttered, but it wouldn't be the first time in recent memory that Gree felt the need to downsize. 

Earlier this year the company made an unspecified number of layoffs at its San Francisco office so it could focus on expanding its "development efforts in international markets."

Kotaku's report suggests that office in San Francisco, along with Gree's Berlin studio, might've also been affected by the latest round of layoffs. Gamasutra has reached out to confirm the news.

About the Author

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like