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Report: Switch production to fall by 20 percent due to component shortages

The company had initially planned to produce 30 million consoles by March 31, 2022

Chris Kerr, News Editor

November 2, 2021

1 Min Read

Nintendo has lowered its Switch production target for the current fiscal year by 20 percent due to ongoing semiconductor shortages.

As reported by Nikkei Asia, the company had initially planned to produce 30 million consoles by March 31, 2022, but has now downwardly revised that figure to 24 million.

Back in September, Toshiba warned that semiconductor shortages could affect console production for at least another year, explaining that "supply chains will remain very tight" over the next 12 months.

Prior to that, Nintendo president Shuntaro Furukawa told investors that Switch production was "more uncertain" as a result of that disruption, but that the company was still hoping to sell 25.5 million consoles before the end of the fiscal year.

Furukawa, however, admitted that sales plan was "based on the premise that we can secure the materials necessary for production," so it's possible the company will revise that target in next earnings release, which is due to be published on November 4, 2021.

Nintendo recently launched the Switch OLED model, and also has two other consoles in the Switch family including the original Switch and the handheld-only Switch Lite.

About the Author

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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