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Unity tripling India workforce to continue VR-AR push

"People in automobile and manufacturing have raised a demand for interactive and immersive platforms for their customers and internal work."

Chris Kerr, News Editor

April 10, 2017

1 Min Read
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Game engine specialist Unity plans to triple its employee headcount in India during 2017 as it looks to collaborate with local tech firms to build out its virtual and augmented reality operations. 

As reported by the Economic Times, the company wants to capitalize on the growing demand for AR and VR design tools in the manufacturing and automobile industries -- an indication of how the nascent technologies are expanding beyond the video game sector.

According to Quentin Staes-Polet, Unity's director for South Asia, Australia, and New Zealand, it's a move that makes perfect sense as 70 percent of the world's VR work is done on Unity engines.

"People in automobile and manufacturing have raised a demand for interactive and immersive platforms for their customers and internal work," continued Staes-Polet. 

"This high-fidelity visualization cannot be achieved with 3D design tools. Therefore, we are consorting with IT integration firms that are building up augmented and virtual reality practises."

Unity also intends to cash in on the region's growing games scene, which has expanded exponentially in recent years thanks to an influx of Chinese smartphones and other affordable hardware, by linking up with some of India's top education institutions.

For instance, the engine maker recently linked up with the S.P. Jain Institute of Management and Research to open a Centre of Excellence to give students access to its video game platforms.

About the Author

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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