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A rapid-fire walkthrough of 4 months prototyping and developing a brand new game for a brand new audience; covering inspiration, developing with ARKit, designing augmented play and many lessons along the way, closing with a look at the teams next AR game
In mid-2017 our small team at Dumpling set out to create a new type of game to play with family and friends, inspired by boardgames we play with our kids. By the end of the year we’d established ourselves as a pioneering developer of multiplayer AR games with the release of AR SMASH TANKS!
How did that happen?
Here's a rapid-fire walkthrough of 4 months prototyping and developing a brand new game for a brand new audience; covering inspiration, developing with Apple's ARKit, designing augmented play and lessons we learned along the way, closing with a look at the teams next AR multiplayer game.
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