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Chat with Playerunknown's Battlegrounds creative lead Brendan Greene at 3PM EDT

We're chatting with Playerunknown himself, Bluehole creative director Brendan Greene, about his work on Playerunknown's Battlegrounds today at 3PM EDT.

Bryant Francis, Senior Editor

May 3, 2017

1 Min Read
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Playerunknown's Battlegrounds is a spiritual successor to the kind of Steam Early Access games that have built on the tradition of Arma 2 mods, and in case you haven’t heard, it’s sold 2 million copies on Steam. That’s a huge accomplishment for any game, but it’s also notable because the game itself hasn’t left Early Access yet. 

To talk about the success of Battlegrounds, and chat about its environmental and social design, we’ve invited Playerunknown himself, Bluehole creative director Brendan Greene, onto the Gamasutra Twitch channel at 3PM EDT. If you’re a PvP designer, you should definitely swing by for a chat to chance with Greene about his work in this particular genre. 

And while you’re at it, be sure to follow the Gamasutra channel on Twitch for more developer interviews, editor roundtables and gameplay commentary. 

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2017

About the Author

Bryant Francis

Senior Editor, GameDeveloper.com

Bryant Francis is a writer, journalist, and narrative designer based in Boston, MA. He currently writes for Game Developer, a leading B2B publication for the video game industry. His credits include Proxy Studios' upcoming 4X strategy game Zephon and Amplitude Studio's 2017 game Endless Space 2.

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