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Frozenbyte Releases Shadowgrounds Source Code, Trine Level Editor

As its "Humble Frozenbyte Bundle" proceeds pass $700k, indie developer Frozenbyte releases development tools for its games into the wild, as well as an early demo for its next game, Splot.

Frank Cifaldi, Contributor

April 22, 2011

1 Min Read
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As a thank-you gesture to those who have supported its Humble Frozenbyte Bundle promotion, Finnish independent developer Frozenbyte has released the source code to both games in its Shadowgrounds series, as well as a level editor for its popular physics-based action game Trine. Shadowgrounds is a science fiction-themed top-down shooter originally released for Windows-based PCs in 2005. It is often praised for its fast-paced action and impressive (at least, at the time) lighting effects. It was also the subject of a 2005 Gamasutra feature on usability dos and don'ts. Unfortunately the source code released today appears to be code-only, and is missing the game's level and art assets. Trine is a 2009 fairytale-inspired platformer with physics-based puzzles that was released on the PlayStation 3 and PC platforms. The level editor released today is only applicable to the PC versions. An early demo for the studio's next game, Splot, has also been made available. The Humble Frozenbyte Bundle has raised just over $744,000 at press time, with funds split between Frozenbyte, the Humble Bundle itself, and both the Electronic Frontier Foundation and Child's Play charities. More information is available at the official website.

About the Author

Frank Cifaldi

Contributor

Frank Cifaldi is a freelance writer and contributing news editor at Gamasutra. His past credentials include being senior editor at 1UP.com, editorial director and community manager for Turner Broadcasting's GameTap games-on-demand service, and a contributing author to publications that include Edge, Wired, Nintendo Official Magazine UK and GamesIndustry.biz, among others. He can be reached at [email protected].

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