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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
As its "Humble Frozenbyte Bundle" proceeds pass $700k, indie developer Frozenbyte releases development tools for its games into the wild, as well as an early demo for its next game, Splot.
As a thank-you gesture to those who have supported its Humble Frozenbyte Bundle promotion, Finnish independent developer Frozenbyte has released the source code to both games in its Shadowgrounds series, as well as a level editor for its popular physics-based action game Trine. Shadowgrounds is a science fiction-themed top-down shooter originally released for Windows-based PCs in 2005. It is often praised for its fast-paced action and impressive (at least, at the time) lighting effects. It was also the subject of a 2005 Gamasutra feature on usability dos and don'ts. Unfortunately the source code released today appears to be code-only, and is missing the game's level and art assets. Trine is a 2009 fairytale-inspired platformer with physics-based puzzles that was released on the PlayStation 3 and PC platforms. The level editor released today is only applicable to the PC versions. An early demo for the studio's next game, Splot, has also been made available. The Humble Frozenbyte Bundle has raised just over $744,000 at press time, with funds split between Frozenbyte, the Humble Bundle itself, and both the Electronic Frontier Foundation and Child's Play charities. More information is available at the official website.
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