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Gamasutra Member Blogs: From Dalish Origins to Deus Ex

In highlights from Gamasutra's Member Blogs, our bloggers write about diverse topics, such as problems with Dragon Age's Dalish origin, a design analysis of _Deus Ex: Human Revolution<

Eric Caoili, Blogger

September 13, 2011

2 Min Read
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[In highlights from Gamasutra's Member Blogs, our bloggers write about diverse topics, such as problems with Dragon Age's Dalish origin, a design analysis of Deus Ex: Human Revolution, and more.] Member Blogs can be maintained by any registered Gamasutra user, while invitation-only Expert Blogs -- also highlighted weekly -- are written by selected development professionals. We hope that our blog sections can provide useful and interesting viewpoints on our industry. For more information, check out the official posting guidelines. This Week's Standout Member Blogs Up To The Top - Marketing Successes And Failures (Peter Kjaer) Danish developer Peter Kjaer goes over what seemed to work and what didn't when it released Up To The Top, an iOS platformer that shipped in June and was the number 2 overall game/app in Denmark for a while. Deus Ex: Human Revolution Design Analysis (Eric Schwarz) In this lengthy blog post, Eric Schwarz examines some design choices in Eidos Montreal's recent Deus Ex: Human Revolution, providing both analysis and constructive critique for future follow-ups. Of Shapes And Flies: A Ludum Dare Double Bill Postmortem (Paul Sztajer) Throw the Looking Glass members Paul Sztajer and James Constable present a combined postmortem of their separate Ludum Dare projects developed at the 48-hour game making competition last month. Establishing A Story: Problems From Dragon Age's Dalish Origin (Basil Allen) Basil Allen provices an analysis of structural and narrative problems in the Dalish origin of BioWare's 2009 RPG Dragon Age: Origins, along with suggestions for potential improvements. Layering Indirect Controls To Preserve Immersion (Joey Gibbs) Full Sail University producer Joey discusses the benefits of manipulating your players with subtle mind control. It's cool. They like it!

About the Author

Eric Caoili

Blogger

Eric Caoili currently serves as a news editor for Gamasutra, and has helmed numerous other UBM Techweb Game Network sites all now long-dead, including GameSetWatch. He is also co-editor for beloved handheld gaming blog Tiny Cartridge, and has contributed to Joystiq, Winamp, GamePro, and 4 Color Rebellion.

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