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GameCareerGuide: Kids Challenge Ends As Hometown Challenge Begins

Gamasutra sister site GameCareerGuide has posted the results of a challenge posed to its readers – to create a game designed for young children – while beginning a new one asking readers to create a game based on their hometown.

October 5, 2011

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Gamasutra sister site GameCareerGuide has posted the results of a challenge posed to its readers – to create a game designed for young children – while beginning a new one asking readers to create a game based on their hometown. Think Of The Children GameCareerGuide Challenged its readers to create a game with themes and mechanics designed for young players, exploring what it takes to make a good kids' game. The winning entries are: - Aashish Vasudevan, University College of Technology and Innovation, Malaysia, Beds to Bushes - Dave Taylor, University of Abertay, Hide, Monster! Hide! - Jasper Wuts, Freelancer, Babii - Ian Atherton, Wormy! - Stephen Miller, Student at Tribeca Flashpoint, Recipe for Adventure - Nick Johnson, Columbia College of Chicago Alumni, Super Adult! - Jeff Pugliese, The Mixed-Up World The full results, with details from each winner, are live now at GameCareerGuide. Home Sweet Home Following this recent challenge, GCG asked its readers to design a game paces on the place in which they grew up. "In this latest Game Design challenge, we ask you to design a game that in some way captures the essence of your home town. Anything goes--just try to create an experience that in some way lets the player know something about the place in which you grew up." Full details are available at GameCareerGuide, and all readers are eligible – and welcome – to submit designs.

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