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Insomniac Games is looking for a Director of Design to ensure excellence across its game design group by building, leading, developing and mentoring its design department in Burbank, CA.
July 25, 2018
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Location: Burbank, California
Insomniac Games is looking for a Director, Design, to ensure excellence across our game design group by building, leading, developing and mentoring a world-class Design Department dedicated to achieving our studio’s vision of creating games that have a positive and lasting influence on peoples’ lives. If this sounds like the role that you have been looking for please read on:
Essential Duties and Responsibilities include:
Lead, mentor and develop design team
Work with design leadership to establish consistent design philosophies, practices, and standards across projects
Establish and communicate clear goals for the design leadership team
Review design direction for projects through the coordinated efforts of design leadership team
Regularly review and provide design feedback for titles to align with the established creative direction and design direction of each title
Work with design leadership to establish and coordinate production goals that intersect design and other production departments to achieve short and long-term project goals
Directly supervises design director and leads and indirectly oversees design department.
Other duties may be assigned
The requirements listed below are representative of the knowledge, skills, and/or abilities needed for success:
Large team leadership
Creative collaboration and problem solving within the design department and across all departments
Effective time management, with the ability to delegate tasks and focus on larger issues while monitoring critical smaller details
Detailed knowledge of game production methods
A strong critical eye for detail and the ability to communicate effectively with the team and other departments to resolve issues
Communication with both large groups and individuals, with excellent written and oral communication skills
Deadline-oriented approach, with the ability to achieve results given constraints
Education and/or Experience:
Master's degree (M.A.) or equivalent; or ten years related experience and/or training; or equivalent combination of education and experience.
Working knowledge with level editing tools (Radiant, Unreal, Hammer, or proprietary editors) and scripting.
Working knowledge of Maya and/or other major 3D modeling program.
Advanced knowledge of Microsoft Word and Excel.
If this sounds like the opportunity for you to have an impact on amazing games, we look forward to hearing from you. Please use the attached link and apply. Thanks!
Interested? Apply now.
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