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Supergiant Games, the independent studio behind Bastion, Transistor, and Pyre, is seeking a technical designer to join its creative team to help implement, iterate on, and debug game systems and content.
December 8, 2017
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Location: San Francisco, California
Supergiant Games, the independent studio behind Bastion, Transistor, and Pyre, is seeking a technical designer to join its creative team to help implement, iterate on, and debug game systems and content. The ideal candidate has excellent instincts and well-practiced talent both for the technical and experiential aspects of game design, and thrives in a highly collaborative, small-team environment. This is a full-time position on-site at our studio space in San Francisco.
Requirements:
2- or 4-year college degree or equivalent work experience
Credit on at least one commercial, student, or personal game project from start to finish
Fluent in Lua or similar game scripting language
Fluent in XML, JSON, or similar data file format
Fluent with at least one game editor such as Unity, Unreal, Galaxy Map Editor, or GameMaker
Experience with C# or similar programming language a plus
Extensive knowledge of and experience playing games, new and old, low and high budget, across a variety of genres
Excellent interpersonal and written communication skills and comfort working in small, collaborative team environment
Local resident or willing to relocate to San Francisco area
Responsibilities:
Work closely with our content team, including our designers and artists, to implement new systems and features
Assist in iterating on and adding content to existing systems
Reinforce a high standard for cleanly implementing systems and content with our tools and scripting language
Work closely with our content team and Quality Assurance to track down and fix bugs found in game systems and content
Work closely with the engineering team to identify and test new tools and engine capabilities
What we offer:
Competitive compensation, 401(k), and medical benefits, including vision and dental
Work on a small, creative, high-performance team
Craft and iterate on essential systems and content in Supergiant’s next and future titles
Opportunity to travel to game conventions and conferences
Interested? Apply now.
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