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Learn how to make mystery games with the developer of Kona at 3PM EDT

Come chat with Kona developer Alexandre Fiset today at 3PM EDT to learn more about surviving Kickstarter and making mystery games.

Bryant Francis, Senior Editor

May 17, 2017

1 Min Read
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Last month, a little game called Kona completed its Kickstarter-initiated journey and launched on Steam, picking up a surprising number of positive reviews from players and outlets alike. 

Since we love a good murder mystery, and we’re intrigued by the fact that a narrative-driven game also has some survival elements, we’re talking with Kona developer Alexandre Fiset today at 3PM EDT. 

If you’ve got Kickstarter questions, or want to know more about mixing narrative game design with the survival mechanics that have taken over Steam, you should join us in Twitch chat to ask your questions. And while you’re at it, be sure to follow the Gamasutra Twitch channel for more developer interviews, editor roundtables and gameplay commentary. 

About the Author

Bryant Francis

Senior Editor, GameDeveloper.com

Bryant Francis is a writer, journalist, and narrative designer based in Boston, MA. He currently writes for Game Developer, a leading B2B publication for the video game industry. His credits include Proxy Studios' upcoming 4X strategy game Zephon and Amplitude Studio's 2017 game Endless Space 2.

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