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Let's see how Ludum Dare 22 theme "Alone" applies to the Layers Game Design Tool
In some weeks I will reveal a project named "Layers Game Design Tool". It is a deck of card that can be used to build game ideas and concepts.
With the start of Ludum Dare 22, whose theme is "Alone", I wanted to try out the method, to see what ideas I could came up.
Layers Symbols
Anyone else find the Alone theme for a solo weekend game dev marathon kinda meta? @ludumdare #LD48
— Michael Henretty (@mikehenrty) Dec 17, 2011
PSYCHO: you may also want to make the player feel alone... this is always the toughest layer.
When do you feel alone? When you need someone, but everybody flee away from you; when you need help, but no one can really help you; when you need comprehension, but nobody is able to understand you.These are concepts that would be nice to see, and to feel, in a game.
Reference article:
http://www.gamecareerguide.com/features/355/gameplay_deconstruction_elements_.php
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