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Microsoft doubles down on accessibility with Game Chat Transcription

Microsoft is piloting a new Game Chat Transcription feature on Xbox One and Windows 10 PCs that will give players with speech-to-text and text-to-speech capabilities.

Chris Kerr, News Editor

March 16, 2017

1 Min Read
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Microsoft is piloting a new Game Chat Transcription feature on Xbox One and Windows 10 PCs that gives players speech-to-text and text-to-speech capabilities. 

The feature works in two ways, with speech-to-text converting all incoming game chat voice communications into text, so players can read the messages on their screen in real-time. 

As you'd imagine, text-to-speech does the opposite, and lets players have their own typed text spoken aloud to others in the game. 

It's hoped the new accessibility option, which is being trialled right now in Halo Wars 2, will make for a more inclusive gaming experience.

Microsoft hopes to add more support in the future, but for now Chat Transcription can be activated in the game's Ease of Access menu, under the Settings options. 

For more information, head on over to the Microsoft Accessibility Blog

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About the Author

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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