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In this 2020 GDC Summer AMA, EA Sports' Karen Stevens discusses game development best practices, workplace best practices, and how supporting those with disabilities leads to better products for all.
October 14, 2020
One overriding theme at GDC Summer was the importance and feasibility of better accessibility design. Karen Stevens, EA Games' accessibility expert, not only gave a great talk on t he subject, but also did a Q&A with attendees to cover more in-depth questions attendees had.
It proved to be a productive conversation worthy of its own archiving. So if you're in need of advice on how to make your game more accessible for more players, you can watch it in full up above or for free on the GDC YouTube channel.
In addition to this presentation, the GDC Vault and its accompanying YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.
Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.
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