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Figuring out the language of your game and the "superpowers" of your designers are two of the approaches designer Will Wright shares in this keynote.
GDC Vault peers into the past and makes free the GDC 2004 design keynote from Will Wright, The Sims and SimCity creator, who shares several methodologies applicable to solo or team designers. Accompanying several sharp witticisms and anecdotes, such as saying that games in 2050 will require 2.5 million people and $500 billion budgets, Wright encourages paying attention to the workload players must manage and how players parse the language of the game. He also suggests observing fellow designer aptitudes, their "superpowers," which can offer complementary perspectives for creativity and problem-solving. The free video is available to watch here. Session Name: Triangulation: A Schizophrenic Approach to Game Design Speaker(s): Will Wright Company Name(s): Maxis EA / Stupid Fun Club Track / Format: Game Design
In addition to this presentation, the GDC Vault offers numerous other free videos, audio recordings, and slides from many of the recent GDC events, and the service offers even more members-only content for GDC Vault subscribers. Those who purchased All Access passes to events like GDC, GDC Europe, and GDC China already have full access to GDC Vault, and interested parties can apply for the individual subscriptions via a GDC Vault inquiry form. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company. More information on this option is available via an online demonstration, and interested parties can find out more here. In addition, current subscribers with access issues can contact GDC Vault admins. Be sure to keep an eye on GDC Vault for even more new content, as GDC organizers will also archive videos, audio, and slides from other events like GDC China and GDC 2013. To stay abreast of all the latest updates to GDC Vault, be sure to check out the news feed on the official GDC website, or subscribe to updates via Twitter, Facebook, or RSS. Gamasutra and GDC are sibling organizations under parent UBM Tech.
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