Sponsored By

Dragon Quest IX Hits U.S. July 11

Square Enix's Dragon Quest IX: Sentinels of the Starry Skies, a massive success in Japan, has received its U.S. launch date: July 11, thanks to a previously-announced publishing partnership with Nintendo.

Leigh Alexander, Contributor

May 19, 2010

1 Min Read
Game Developer logo in a gray background | Game Developer

Square Enix's Dragon Quest IX: Sentinels of the Starry Skies, a massive success in Japan, has received its long-awaited U.S. launch date: July 11, thanks to a previously-announced publishing partnership with Nintendo. It launches in Europe on July 23. The game, developed by Level 5, was a sales and cultural phenomenon, drawing out huge lines at retailers, and selling over 3 million units in its first two weeks. The game also helped publisher Square Enix to a record year thanks to a total 4.2 million units sold in Japan alone. Its smash launch, alongside a red special DS bundle, also helped drive sales of Nintendo's portable -- making a Western launch partnership a sensible move for the platform-holder. Nintendo hasn't published a Square Enix title for U.S. release since the Game Boy Advance generation. Calling the title "one of the biggest games ever to hit Nintendo DS," Nintendo of America sales and marketing EVP Cammie Dunaway commented: "This new game has all of the elements of an instant classic: customization options, a great story, and the ability to share a nearly limitless experience with friends." Dragon Quest games, however, aren't nearly as big in the U.S. as they are in Japan. 2004's Dragon Quest VIII for PlayStation 2 shipped 3 million units in its first three days following its November release in Japan. When the game launched in North America in November 2005, the game shipped a respectable-but-not-phenomenal 430,000 units through the end of the year.

Read more about:

2010

About the Author

Leigh Alexander

Contributor

Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro and numerous other publications. She also blogs regularly about gaming and internet culture at her Sexy Videogameland site. [NOTE: Edited 10/02/2014, this feature-linked bio was outdated.]

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like