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Game Developer Front Line Award Nominations Now Open 2

The editors of Game Developer magazine have announced that nominations for the eighth annual Front Line Awards, continuing the magazine's tradition of honoring exc...

Simon Carless, Blogger

August 9, 2006

1 Min Read
Game Developer logo in a gray background | Game Developer

The editors of Game Developer magazine have announced that nominations for the eighth annual Front Line Awards, continuing the magazine's tradition of honoring excellence and innovation in tools for game development, are now open. Game Developer magazine accepts nominations from the game development community for its annual Front Line Awards during a fixed nomination period. The Front Line Awards honor the year's best development hardware and software for programming, art, audio, hardware, books, game engines, and game components. While a great many considerations go into determining a winner, innovation is the real name of the game. Products are nominated in all categories by the readers of Game Developer magazine and Gamasutra, and will be judged by game professionals from a list of all nominations put forward. Nominations are open from August 9, 2006, through September 9, 2006, to all new products and new versions of products related to game development released between September 1, 2005, and August 31, 2006 (betas are not eligible). Front Line Award finalists will be announced in the December 2006 issue and winners will be announced in the January 2007 issue of Game Developer.

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About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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