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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Atari's CEO, Bruno Bonnell, told Reuters in an interview today that he was optimistic that Enter The Matrix would sell at least four million copies -- regarded as the company's break-even point after paying $47 million for Shiny, the game's develop
The game, which was released on May 15, has sold over 2.5 million copies worldwide so far, and these figures don't include the Japanese market, since the game is launching there today. When the final installment of the film's trilogy coming out this Fall, Bonnell believes the game's sales will get another jolt. North America has accounted for 60 percent of the game's sales, with Europe accounting for the remainder. In the US, the 50% of its sales came from the PS2, 25% from XBox, 10% from GameCube and 15% from PCs. Bonnell also confirmed the company's target for revenue of 880 million euros for the current fiscal year, and said that the company has decided to delay the release of other games to space out their release schedules and balance the company's revenue over the remainder of the fiscal year.
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