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2010 GDC China Debuts Social, Mobile, Indie Summits, Calls For Papers

Organizers of GDC China have announced main Online Game Business and Outsourcing tracks, plus Social and Mobile Summits and the Indie Game Summit/Fest, also <a href="http://www.gdcchina.com/conference/c4p/">calling for submissions</a> for the December Sha

June 23, 2010

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Organizers of Game Developers Conference China 2010 have announced main Online Game Business and Outsourcing tracks, plus Social and Mobile Summits and the Indie Game Summit/Fest, simultaneously calling for submissions for the December Shanghai event. The call for submissions to present lectures, panels, and tutorials at the event is open now through Wednesday, July 21, 2010, and UBM TechWeb's third Chinese conference aims to provide a forum for local and international developers to explore business opportunities, expand their reach to a unique market, and discover the ongoing trends emerging within the region. The two GDC China main conference tracks will focus both on global game development and outsourcing, as well as on the business and development of online games. In addition, the conference will feature three dedicated summits, each providing a laser focus on some of the industry's top trends: the Mobile Games Summit, the Independent Games Summit, and the new Social Games Summit. This year, GDC China will introduce a new summit to its lineup, the Social Games Summit. Sitting at the intersection of social networking services and the online games market, the summit will bring together leading thinkers and business people to provide attendees a snapshot of the social network game industry and where it is going. GDC China -- part of the UBM Techweb Game Network, as is this website -- will also feature the return of the Independent Games Festival China, the regional competition that recognizes the best independent game developers and student creators from the Asia-Pacific area. More information on entry timing for IGF China will debut in the near future. "The importance of the Chinese development community to the global games industry continues to grow, and we feel it's the responsibility of the Game Developers Conference to grow alongside it and provide a destination for learning, networking and inspiration," said Meggan Scavio, event director. "The return of our core products, the Independent Games Festival and Mobile Games Summit, together with the new Social Games Summit are our response to the broadening of the industry worldwide and our wish to create opportunity for Chinese game makers." GDC China returns to the Shanghai International Convention Center in Shanghai, China for three days, December 5-7, 2010. To submit your lectures, please visit the official GDC China Call For Papers site, and check out the full GDC China site for more information on the event as a whole.

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