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ATI Introduces Three New Graphics Products at Game Developers Conference

Even though the 9700 was released not even six months ago, ATI thinks there's room for a better product.

Game Developer, Staff

March 6, 2003

1 Min Read
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At an empty warehouse at this year's Game Developers Conference in San Jose, on a set that matched the setting and atmosphere of the movie Fight Club, complete with bleachers, chained fences, and thugs fighting, an ATI spokesman began Title Club, and introduced the crowd to ATI's newest, faster, more complex graphics chip, the Radeon 9800 and it's less expensive more commercial versions, the 9600 and the 9200. The 9800 will feature a 256-bit memory interface and eight powerful pixel pipelines that the company hopes will bring real-time, Hollywood-caliber graphics to gameplayers. The 9800, which should ship by April, will include programmable shader engines, full speed, full floating-point precision and support for the latest Microsoft® DirectX® 9.0 and OpenGL® feature.

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