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Best Buy Sees Entertainment Software Slump

Retailer Best Buy saw $7.5 billion in revenues in December, a four percent year-over-year increase. However, its entertainment software category, which includes video games, saw a 12 percent decrease.

Leigh Alexander, Contributor

January 9, 2009

1 Min Read
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Retailer Best Buy saw $7.5 billion in revenues in December, a four percent year-over-year increase. However, its entertainment software category, which includes video games, saw a 12 percent decrease. Within that category, though video game sales specifically saw only an unspecified single-digit decline; music and movies, also included among entertainment software, fell by double digits. The decline in game sales can be attributed primarily to "a shift toward software and reduced sales of large-ticket consoles, as well as comparisons with strong results in the prior year’s period," Best Buy says. All of Best Buy's categories except for home office supplies reported declines credited to weak consumer spending. The company's revenue increases can be credited by the addition of European business to its mix, and from the opening of new stores.

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2009

About the Author

Leigh Alexander

Contributor

Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro and numerous other publications. She also blogs regularly about gaming and internet culture at her Sexy Videogameland site. [NOTE: Edited 10/02/2014, this feature-linked bio was outdated.]

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