Sponsored By

Bionatics Presents Professional Customized Development at GDC 2004

Bionatics is presenting new real-time technology at GDC 2004: Bionatics's Professional Customized Development solution allowing the integration of new real-time technolog...

Quang Hong, Blogger

March 24, 2004

1 Min Read
Game Developer logo in a gray background | Game Developer

Bionatics is presenting new real-time technology at GDC 2004: Bionatics's Professional Customized Development solution allowing the integration of new real-time technologies directly in 3D game engines. Bionatics is now offering to integrate its plant modeling technology directly into the game engines in order to prepare the arrival of new generation games. Bionatics offers two levels of integration of dedicated functions. The first allows the plants generated with the natFX software (3dsmax or Maya) to be optimally exported in order to integrate them directly into the game engines. The second level offers customized development of the API, which will allow during game play, real time control display and animation of the Bionatics plants.

Read more about:

2004

About the Author

Quang Hong

Blogger

Quang Hong is the Features Editor of Gamasutra.com.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like