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Quantic Dream's David Cage says Heavy Rain is on track to sell 1.5 million units by year's end, in what he has said is a vindication of innovation and the title's unusual storytelling model.
Heavy Rain's an unconventional video game, with a storytelling-heavy approach that many industry-watchers weren't sure would find footing on the sales charts. But the title sold over 200,000 units in its launch week, and now Quantic Dream's David Cage says the game's on track to sell 1.5 million units by year end. Sales have already topped 1 million units worldwide, he told German consumer site Play3.de, as translated by consumer site VG274.com. Quantic Dream's last game was Indigo Prophecy, and despite a positive response from critics, it hardly lit up the sales charts. In an interview with Gamasutra last month, Cage told Gamasutra that he saw Heavy Rain as a test of the industry -- whether the games sector was ready to support and accept a new kind of triple-A game. "Now I can say, 'Look! The market wants innovation.'," he said at the time. "So this is what we should concentrate on now, and Heavy Rain is a very strong message to publishers to take more risks and support innovation."
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