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Column: 'Blogged Out: Ding Dong, Ding Dong'

Jim Rossignol's latest instalment of 'Blogged Out', the <a href="http://www.gamasutra.com/php-bin/column_index.php?toplevel=5">regular news report</a> that looks at the world of developer blogging and the conversations being had with the community at larg

Simon Carless, Blogger

August 4, 2006

1 Min Read
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Jim Rossignol's latest instalment of 'Blogged Out', the regular news report that looks at the world of developer blogging and the conversations being had with the community at large, checks out E3's death and virtual reporting's life. In the first part of his piece, Rossignol notes: "The entire Internet is aflame with thoughts on the death of E3. Analysis and reminiscence is two a-penny, so here's Greg Costikyan's suggestion on what ESA should really be doing with the gaming event of our time: "If it were up to me, I'd rather go in the opposite direction--turn E3 into something more like GenCon or Leipzig. Throw the "trade only" restriction out the window, open it up to actual gamers, charge them enough to make big bux for the ESA, ramp up attendance from 40k to 100k plus, and make it an event where publishers market to consumers as well as the trade. E3 would probably become even more repulsive under this scenario--booth babes and headache-inducing music and light compounded--but it would be a nice money earner, and doubtless be wildly popular with gamers." You can read the full Gamasutra column on the topic, including more on what game-related bloggers have been up to recently (no registration required, please feel free to link to this feature from external websites).

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2006

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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