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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
In this week's Blogged Out, Gamasutra's look at recent web log posts in the game development community, regular columnist Jim Rossignol focuses on <a href="http://www.gru...
In this week's Blogged Out, Gamasutra's look at recent web log posts in the game development community, regular columnist Jim Rossignol focuses on Grumpy Gamer and The Secret of Monkey Island creator Ron Gilbert's response to internet forum outcry over recent comments by United States Senator Barack Obama, blog reactions to yesterday's unveiling of Nintendo's code-named Revolution project being given the official name of "Wii," and reaction to High Impact's Matt Gilgenbach's recent post about character role reversal and player empathy, specifically as used in Q Entertainment and Phantagram's upcoming Ninety-Nine Nights, as extracted below: "No longer are the goblins beings of great evil whose only joy in life is causing suffering to humans. They have their own motivation. Families of goblins have been broken up just like human families. Creating a game that goes up against common game stereotypes hopefully will encourage people to question common stereotypes in their own lives. If people stopped believing that the world is as simple as stereotypes lead them to believe, that would be a great improvement. For example, let's say there is a devout Muslim who attends a predominately white school. Let's say the intolerant and foolish youth spraypaint 'Go back to your country, terrorist!' and 'We don't care if you kill yourself, but don't suicide bomb!' on his locker. How do you think that kid will feel?" You can read the full Gamasutra column for more (no registration required, please feel free to link to this column from external websites).
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