Sponsored By

Column: 'Media Consumption: Muzzy Lane Software's Matt Seegmiller'

This week's media consumption, a look at the media and art diets of our favorite industry personalities, speaks to Muzzy Lane Software programmer Matt Seegmiller.

Seegmi...

Frank Cifaldi, Contributor

April 6, 2006

1 Min Read
Game Developer logo in a gray background | Game Developer

This week's media consumption, a look at the media and art diets of our favorite industry personalities, speaks to Muzzy Lane Software programmer Matt Seegmiller. Seegmiller, a graduate from MIT, had a major programming role in serious game developer Muzzy Lane's first title, Making History: The Calm and the Storm, the educational, multiplayer strategy game centered around the events of World War II which is starting to be utilized in classroom environments nationwide. He is currently working on the next "content pack" in the series, which will cover events in North America between 1750 and 1870. Which Owen Wilson movie is Seegmiller's favorite? What does he think of the new Nine Inch Nails album? And why did it take him so long to play Katamari Damacy? All this and more in today's edition of Media Consumption (no registration required, please feel free to link to this column from external web sites).

Read more about:

2006

About the Author

Frank Cifaldi

Contributor

Frank Cifaldi is a freelance writer and contributing news editor at Gamasutra. His past credentials include being senior editor at 1UP.com, editorial director and community manager for Turner Broadcasting's GameTap games-on-demand service, and a contributing author to publications that include Edge, Wired, Nintendo Official Magazine UK and GamesIndustry.biz, among others. He can be reached at [email protected].

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like