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Column: 'Release This! - From Prey To bit Generations'

Gamasutra's round-up of worldwide video game releases, "Release This!", focuses on some of the major game debuts for the week ending July 15th, including 3D Realms' _Pr...

Simon Carless, Blogger

July 10, 2006

1 Min Read
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Gamasutra's round-up of worldwide video game releases, "Release This!", focuses on some of the major game debuts for the week ending July 15th, including 3D Realms' Prey in the U.S. and the quirky bit Generations GBA titles in Japan. This extract from the regular column makes brief comment on the long on hiatus Prey: "First announced in 1995, it should be obvious that Prey has been the victim of numerous problems and setbacks over the many years the title has spent in development. Despite persistent rumors of cancellation and comparisons to fellow vaporware favorite Duke Nukem Forever, Prey is finally expected to see release this week for the PC and the Xbox 360. Prey places the player in the role of a Native American youth who wants to escape reservation life, and summarily does so when he and several of his tribesmen are abducted by aliens. Reaction to the game's public demo has been positive, and gamers will soon have the opportunity to find out whether the decade Prey spent in development was worth it." You can now read the full Gamasutra column on the subject, including plenty of further analysis and the only canonical listing for the week (no registration required, please feel free to link to this feature from external websites).

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2006

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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