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Opinion: How will Project 2025 impact game developers?
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When Realtime Worlds realized APB was turning out too PC-centric, the team decided to change course for the planned console versions and "make a different game that fits better for the system."
Realtime Worlds is still hoping to release its upcoming cops and robbers MMO All Points Bulletin on consoles -- but had to change course when they realized a straight port wouldn't work. "Usually when you play a console-to-PC port, or vice-versa, it’s usual that the game won’t work as well as it did on its original platform," lead designer EJ Moreland told UK trade site Develop. "So for us, what we see for APB on consoles – and we’ve had discussions about this – is to make a different game that fits better for the system.” Although it was originally announced for consoles, Moreland says there's as yet no specific timeline for the game's arrival on console -- and he explains this is because the team chose to focus all its expertise on the PC version first. As they proceeded, Moreland realized that the PC version was more unique than could be easily transferred: "Honestly, from my experience as someone who plays PC and console games, I had strong concerns that the game we were making for PC wasn’t going to be viable on console," he said. But while Realtime Worlds plans to "do some things to make the game much more console-centric," he also said the reworked console version will "not be radically different" than the PC edition. APB will be releasing on PC in North America on June 29, July 1 in mainland Europe and on July 2 in the UK.
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