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Di-o-matic Ships Hercules

Di-o-matic, makers of Facial Studio and other character animation tools, <a href="http://www.di-o-matic.com/press/pr_herc.html">shipped the first version of Hercules</a>,...

Peter Sheerin, Blogger

April 8, 2004

1 Min Read
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Di-o-matic, makers of Facial Studio and other character animation tools, shipped the first version of Hercules, a musculature system for 3DS Max that deforms a character's skin to realasticly mimic the muscle bulges that would occur in real life. Hercules lists for $599 and works with Biped, Skin, Physique, and Bones Pro features of 3DS Max.

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Peter Sheerin

Blogger

Peter Sheerin is the editor of Gamasutra.

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