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EA Cancels Ultima X: Odyssey

Ultima X: Odyssey has become the fourth massively multiplayer online role-playing game (MMORPG) to be cancelled in the last six months (alongside Mythica, <...

David Jenkins, Blogger

July 1, 2004

1 Min Read
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Ultima X: Odyssey has become the fourth massively multiplayer online role-playing game (MMORPG) to be cancelled in the last six months (alongside Mythica, True Fantasy Live Online and Warhammer Online) and the third in the last two weeks. Representatives from Electronic Arts claim the game has been cancelled so that the company can focus its resources on the existing Ultima Online game. No redundancies are expected as a result of the move and the game’s producer, David “InQWis” Yee has stated that “it’s the right move for the future of all things Ultima, including the community and the team.” The MMORPG has become one of the most crowded genres around in the last few years, with the extreme costs involved in launching new titles, particularly in setting up servers and customer service operations, causing many companies to think twice about launching new titles, even after months or even years of development. Source: GameSpy

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2004

About the Author

David Jenkins

Blogger

David Jenkins ([email protected]) is a freelance writer and journalist working in the UK. As well as being a regular news contributor to Gamasutra.com, he also writes for newsstand magazines Cube, Games TM and Edge, in addition to working for companies including BBC Worldwide, Disney, Amazon and Telewest.

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