Sponsored By

Feature: 'Gamasutra Podcast: Gamer Demographics, Part 1'

Gamasutra is proud to present the first in a series of weekly podcasts will alternate between two sources under the overarching <a href="http://www.gdcradio.net">GDC Rad...

Simon Carless, Blogger

May 2, 2006

1 Min Read
Game Developer logo in a gray background | Game Developer

Gamasutra is proud to present the first in a series of weekly podcasts will alternate between two sources under the overarching GDC Radio brand - the Gamasutra podcast, a new original podcast show, and GDC Radio Archives, which will feature exclusively the best lectures, tutorials, and roundtables from this and previous years' Game Developers Conference. For the Gamasutra podcast, the site is pleased to be partnering with Tom Kim of Fatpixels Radio, the video game-related podcast which industry site GameDaily recently singled out as the only compelling video game podcast online. Kim's excellent panel discussions with leading industry figures have made his podcast unmissable, and he will now be shifting his existing transmission to become Gamasutra Radio. The first segment of Tom's first panel, on Gamer Demographics, is now available, and features veteran game designer Chris Crawford, gameLab's Nick Fortugno, PopCap's James Gwertzman, analyst Michael Pachter, and NPD's Martin Zagorsek discussing the changing demographics of video game consumers, in a fascinating and exclusive discussion. The podcast also includes an introduction featuring Tom Kim and Gamasutra/Game Developer magazine EIC Simon Carless, setting up the panel and explaining a little more about the schedule for these regular weekly podcasts, which will debut each Tuesday. You can now read more information on the podcast and click through to download the first of the weekly instalments (no registration required, please feel free to link to this feature from external websites).

Read more about:

2006

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like