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Feature: 'Sex In Games: Selling Adult Games'

In this detailed write-up from the recent Sex in Video Games conference, a panel on selling adult games focused on the distribution challenges facing makers of adult game...

Simon Carless, Blogger

June 23, 2006

1 Min Read
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In this detailed write-up from the recent Sex in Video Games conference, a panel on selling adult games focused on the distribution challenges facing makers of adult games, from 'transformation' games to the AO rated Leisure Suit Larry. In this extract, J-List's Peter Payne discusses his business selling Japanese adult video games in the United States and elsewhere: "Payne, a Japanese speaking American based in Isesaki, Japan, who exports Asian games and range of products to the West through a number of web sites and events. He explained how his business started off with a handful of Hentai games (the term used, in the west, to describe a genre of Japanese game that have adult themes and graphics) and has now expanded to over fifty titles. Giving an overview of the specialist Japanese titles that he distributes, Payne explained how he has expanded his catalogue to cover: fetish titles like Let’s Meow Meow! (furry / cat-girl game), transformation games (no, not robots, but titles like the X-Change series where boys are mysteriously changed into females and have to complete tasks such as sexual conquests in order to transform back to a male and retain the hand of their girlfriend), Yaoi (boy-on-boy games – which are particularly popular with females) and general bishoujo (pretty girl) / romance games." You can now read the full Gamasutra feature on the subject, including plenty more insight into the adult game market (no registration required, please feel free to link to this feature from external websites).

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2006

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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