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In highlights from Gamasutra's <a href="http://www.gamasutra.com/blogs/expert/">Expert Blogs</a>, industry notables talk about female gaming demographics, games and daytime television, and how "bullet hell" came about.
April 1, 2010
Author: by Staff
In highlights from Gamasutra's Expert Blogs, industry notables talk female gaming demographics, games and daytime television, and how "bullet hell" came about. In our weekly Best of Expert Blogs column, we showcase notable pieces of writing from members of the game development community who maintain Expert Blogs on Gamasutra. Member Blogs -- also highlighted weekly -- can be maintained by any registered Gamasutra user, while the invitation-only Expert Blogs are written by development professionals with a wealth of experience to share. We hope that both sections can provide useful and interesting viewpoints on our industry. For more information about the blogs, check out the official posting guidelines. Here are the top blogs for the week: This Week's Standout Expert Blogs - Stop Insulting Me: When Games Tell You That You Suck (Adam Miller) "Games, especially when they emulate a real world activity, make sacrifices in verisimilitude or have technical shortcomings. This is fine, but designers should think twice before punishing players for failing to overcome these artificial obstacles," writes Adam Miller. - The Next Frontier - Female Gaming Demographics (Wanda Meloni) M2's Wanda Meloni writes, "Females are entering the market and playing more games that run the gamut. Their interests go from the hardcore like the FragDolls who compete professional, to WoW players, to casual and social games. M2 Research looks at the trends shifting the market." - Games Meet Daytime TV (Nicholas Lovell) Industry consultant Nicholas Lovell argues, "The games industry is changing. And the change is every bit as seismic as the emergence of television in the late 1940s was for film." - The 1-Pixel Collision Box (Radek Koncewicz) Incubator Games' Radek Koncewicz presents "A quick look at how 'bullet hell' got started and one of its common design elements." - About Entry-level Producer Positions... (Kain Shin) Kain Shin has a "growing disdain" for educational facilities that give their students the impression that they'll land a producer position right out of school. He argues, "Getting a producer job upon graduation from college is currently an exception rather than the norm."
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