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GarageGames To Fund InstantAction Developers

Torque engine developer GarageGames is planning to fund startup studios developing original IP titles for its InstantAction service and other platforms, visiting Austin, Vancouver and Seattle to talk to interested developers.

Leigh Alexander, Contributor

October 15, 2008

1 Min Read
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Torque engine developer GarageGames is planning to fund startup studios developing original IP titles for its InstantAction service and other platforms, the company announced today. "We're seeing a lot of larger studios cutting back on costs and thus forced to let go of great talent," said CEO Josh Williams. "There's always opportunity for good developers to start anew and we're looking to give these guys a shot to get back to their roots on a small team making games for a cutting edge platform." InstantAction launched its open beta last March with three titles, and has since added more games both from GarageGames' own teams as well as independent studios. Now, the company plans to visit Austin, Vancouver and Seattle to talk to interested studios. InstantAction general manager Andy Yang has previously explained that the platform is an attempt to bring core gamers into the web space and provide more control over their entertainment and experience. It also hopes to reach emerging world markets where consoles will never penetrate, but where there's a "thirst for games."

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About the Author

Leigh Alexander

Contributor

Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro and numerous other publications. She also blogs regularly about gaming and internet culture at her Sexy Videogameland site. [NOTE: Edited 10/02/2014, this feature-linked bio was outdated.]

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