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Hirai Sees 'Limitations' In 3DS Tech, Criticizes Graphics Precision

Sony Computer Entertainment president Kaz Hirai says Nintendo's glasses-free 3DS tech "does not have high precision," and that its "limitations" make it unlikely for similar initiatives to make their way to PSP.

Leigh Alexander, Contributor

June 21, 2010

1 Min Read
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Although Nintendo's glasses-free 3DS would initially seem to help, by association, Sony's big 3D push, Sony Computer Entertainment president Kaz Hirai appears unimpressed by the portable tech, and suggests it's not in the cards to bring it to the PlayStation Portable. In an interview with Japanese business publication Sankei Biz translated by Andriasang, Hirai expressed the opinion that glasses-free 3D is imprecise: "Based off internally conducted research, naked-eye 3D for portables does not have high precision, and at present there are limitations," he said. Although at the time the interview was conducted, Hirai hadn't yet seen the 3DS, according to the report, he indicated that Sony had no desire to implement similar technology for PSPs at present. Sony's E3 press conference included a major focus on home console and television stereoscopic 3D, however, and Hirai was clear that when it comes to 3D, this is the arena wherein the company intends to continue working -- and further, that it's a key part of PlayStation 3 hardware strategy. "With such things as a strengthened 3D-compatible software lineup, we aim to increase hardware sales," he told the site.

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2010

About the Author

Leigh Alexander

Contributor

Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro and numerous other publications. She also blogs regularly about gaming and internet culture at her Sexy Videogameland site. [NOTE: Edited 10/02/2014, this feature-linked bio was outdated.]

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