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IBM Reports Positive Q1 Results On Game Chip Sales

Tech giant IBM has reported its 2006 first-quarter results, showing revenue of $20.7 billion, in line with expectations, and a profit of $1.7 billion, highlighting its vi...

Simon Carless, Blogger

April 19, 2006

1 Min Read
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Tech giant IBM has reported its 2006 first-quarter results, showing revenue of $20.7 billion, in line with expectations, and a profit of $1.7 billion, highlighting its video game console chipset business in its microelectronics division as one of the highlights for the company's growth. The company has worked with Sony and Toshiba to co-produce the Cell technology being used in the PlayStation 3, and has provided the PowerPC-based CPU multi-core processor architecture for Microsoft's Xbox 360. In addition, IBM has also worked with Nintendo to create the CPU, codenamed Broadway, for the forthcoming Revolution console, meaning that the firm will have a share in revenue for all three next-gen consoles. Samuel J. Palmisano, IBM chairman and chief executive officer, commented of the results: "IBM had a good quarter with excellent earnings-per-share results... Our performance underscores the strength of our business model across a balanced portfolio of software, services and hardware, and demonstrates the benefits of the strategic actions we've taken in recent years to reposition the company." He particularly noted: "We had very strong results in middleware and continued revenue growth in microelectronics for our 300-millimeter wafer products that serve the major gaming platforms." The company's shares surged almost $2 following the earnings announcement on Tuesday, but were back down in Wednesday trading to $81.28, somewhat below a 52-week high of $89.94.

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2006

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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