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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
After a tough last fiscal year, Marvelous' strategy of scaling back its SKU count is starting to pay off, as the Harvest Moon publisher posts a 71 million yen ($830,000) first-quarter profit -- even as sales declined 55 percent.
After a tough last fiscal year, Marvelous' strategy of scaling back its SKU count has paid off, as the Japanese Harvest Moon publisher posts a 71 million yen ($830,000) profit for its video game division in its first fiscal quarter ended June 30. It's a much-improved year over year picture; in its first quarter last year, the division saw a 131 million yen ($1.5 million) loss. Marvelous, which also owns music and animation businesses, made up the gap by cutting costs and reducing its advertising spend -- but sales declined 55 percent year over year to 532 million yen ($6.2 million). The sales slide could also be attributable to the same portfolio cuts that helped it slash spending; the publisher only released three games in Japan during the quarter, Hitman Reborn, No More Heroes: Heroes' Paradise (an Xbox 360 and PlayStation 3 port of the franchise's original Wii installment) and Ikki Tousen: Xross Impact. According to a report in Siliconera, Marvelous also forged a new licensing agreement with publisher Rising Star Games -- a former publishing subsidiary in which it used to own a 50 percent stake it divested earlier this year when finances got bad.
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