Sponsored By

Oculus Go is Oculus' standalone, $199 VR headset

Oculus Go aims to cover the middle-ground between PC and mobile VR by offering up a $199 VR headset that runs completely on its own.

Alissa McAloon, Publisher

October 11, 2017

1 Min Read
Game Developer logo in a gray background | Game Developer

Facebook CEO Mark Zuckerberg has officially revealed the company’s upcoming standalone VR headset, the $199 Oculus Go. While he didn’t say when the headset is expected to launch, Oculus did note that the developer should be able to get their hands on devkits as early as November.

Zuckerberg notes that VR has typically fallen into two spaces: either PC or mobile powered. Oculus Go aims to cover the neglected middle-ground by offering up a $199 VR headset that runs completely on its own, without needing a PC or smartphone to provide images or power.

If you’re a developer that has released apps or games for Gear VR, chances are your creation can branch over to the Oculus Go. The headset uses a controller similar to the Gear VR and will use some of the same apps as the existing mobile phone-powered headset. Additionally, the headset comes with built-in spatial audio and a good ol’ fashioned 3.5mm headphone jack as well.

More details on the Oculus Go are expected in early 2018.

Read more about:

2017

About the Author

Alissa McAloon

Publisher, GameDeveloper.com

As the Publisher of Game Developer, Alissa McAloon brings a decade of experience in the video game industry and media. When not working in the world of B2B game journalism, Alissa enjoys spending her time in the worlds of immersive sandbox games or dabbling in the occasional TTRPG.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like