Sponsored By

Pre-GDC: Nvidia Provides Free PhysX For PS3 Developers

Graphics company Nvidia will offer its PhysX middleware to registered PlayStation 3 developers for free, thanks to a new tools and middleware license agreement with Sony. <br />

Leigh Alexander, Contributor

March 17, 2009

1 Min Read
Game Developer logo in a gray background | Game Developer

Graphics company Nvidia will offer the binary version of its PhysX middleware to registered PlayStation 3 developers for free, thanks to a new tools and middleware license agreement with Sony. PhysX's SDK, also compatible with Xbox 360, Wii and PC lets developers implement hardware-accelerated physics in their projects. It features an API and physics engine and allows for real-time effects previews. Companies including Electronic Arts and 2K license PhysX, and the middleware was recently used in EA DICE's Mirror's Edge. "Nvidia is proud to support PlayStation 3 as an approved middleware provider," says Tony Tamasi, senior vice president of content and technology at NVIDIA. "Games developed for the PlayStation 3 using PhysX technology offer a more realistic and lifelike interaction between the games characters and other objects within the game."

Read more about:

event-gdc

About the Author

Leigh Alexander

Contributor

Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro and numerous other publications. She also blogs regularly about gaming and internet culture at her Sexy Videogameland site. [NOTE: Edited 10/02/2014, this feature-linked bio was outdated.]

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like