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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
PricewaterhouseCoopers has released it annual "Entertainment and Media Outlook" report, predicting that spending on entertainment and media industry around the globe will surpass $1.1 trillion in 2003, rising by 3.7 percent from its 2002 level.
The firm forecasts that, spurred by a 30% CAGR in broadband, growth opportunities for television distribution, videogames, Internet access and home video will also spike. It believes that globally, more than 153 million households will be broadband-enabled by 2007. Of note, the new report also forecasts double-digit CAGR increases for videogames between 2003-2007. PricewaterhouseCoopers singled out game industry as the fastest growing entertainment/media segment -- outpacing Internet advertising and access spending. The firm thinks that games will be boosted on two fronts: 1. Online video gaming growth will be stimulated by increased broadband access 2. The wireless market will surge due to availability of new game-capable cell phones. Next-generation console hardware will drive the industry's global expansion to $35.8 billion in 2007, growing at an 11 percent compound annual rate. Taking the U.S. alone, PricewaterhouseCoopers believes videogames, based on a 24.6% CAGR through 2007 to reach $12 billion, will become the U.S. market's fastest growing sector of the entertainment and media category.
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