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Round-Up: Gamasutra Network Jobs, Week Of February 5

In this round-up, Gamasutra highlights some of the notable jobs posted in its <a href="http://www.gamasutra.com/jobs/board.php">industry-leading game jobs section</a> this week, including positions from Black Rock Studio, Blizzard and more.

Leigh Alexander, Contributor

February 5, 2010

3 Min Read
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In this round-up, Gamasutra highlights some of the notable jobs posted in its industry-leading game jobs section this week, including positions from Black Rock Studio, Blizzard and more. Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly. It will also be cross-posted for free across its network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more. Some of the notable jobs posted this week include: Black Rock Studio: Lead Vehicle Artist "When a company the size of Disney steps into European development, it's pretty big news. Disney employs over 100,000 staff. It’s one of the biggest Entertainment companies in the world and it's getting serious about original games. We're a strong studio of just over a hundred people, based at the heart of beautiful and cosmopolitan Brighton, UK. Just a quick train ride away from London in an office where pretty much everyone gets a sea view. The atmosphere is relaxed and friendly but focussed and our role is to create original racing game franchises." CCP China: Senior Programmer "CCP, makers of the largest game universe in existence, is looking for a Senior Engineer to be a part of the creative team that brought the world the groundbreaking MMO title, EVE Online. Successful applicants will join a seasoned team based in Shanghai, China where they will work on original games for the Xbox 360 and PlayStation 3." Ubisoft San Francisco: Lead Artist "Ubisoft Entertainment, a global leader in the video games and entertainment software industry, is currently seeking a full-time Lead Artist. We are looking for a talented, motivated and experienced person to create and manage art development on an exciting next-generation cross platform project. Qualified individuals are expected to be organized, with excellent communication skills, and have a proven track record in management and art direction for both internal and external outsourcing studios." Blizzard: Senior Exterior Level Designer "Blizzard Entertainment is looking for a senior exterior level designer with experience building outdoor levels similar to those of World of Warcraft. The ideal candidate has industry experience on a shipping game or has created and distributed levels in the fan/mod community. Level designers need to be able to create fun and interesting environments that look and play great. Game design experience and skills in general 3D modeling/texturing are preferred. The senior level designer must have experience leading a team but also works well in an environment of peers who are passionate about making great games." Monolith: Staff Software Engineer, Engine "Over the past 10 years, Monolith has risen to critical acclaim with products such as the FEAR franchise, the Condemned series, the No One Lives Forever franchise, Aliens vs. Predator 2; and Shogo: Mobile Armor Division. Monolith has focused primarily on first person action games with a strong emphasis on storytelling and atmosphere. In addition, Monolith has extensive internal expertise creating cutting edge tools and technology to support our products. The company’s number one goal is to create fun, compelling games to excite the imaginations of gamers everywhere." Sony Computer Entertainment America: Senior Developer Support Engineer, Audio "Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™)." To browse hundreds of similar jobs, and for more information on searching, responding to, or posting game industry-relevant jobs to the top source for jobs in the business, please visit Gamasutra's job board now.

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2010

About the Author

Leigh Alexander

Contributor

Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro and numerous other publications. She also blogs regularly about gaming and internet culture at her Sexy Videogameland site. [NOTE: Edited 10/02/2014, this feature-linked bio was outdated.]

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